Our showcase is gradually ceasing to be an MVP and is becoming something bigger and not embarrassing. My team and I have been working for a long time to make the activity mechanics customizable for any task - like a constructor. Offline, online, one-time promotion, long-term loyalty program - all this is now possible without crutches.

We rebuilt three blocks: attempts, tasks, and tickets. The latter is a completely new tool that hasn't existed anywhere in similar products before. Take a look yourself)

Plus many small and not-so-small interface fixes - updated the design in various places, worked on details. The kind of things that don't catch your eye, but when you notice them, it's pleasant. The product is starting to look like a product 😅

I hope the next update will be much more serious. We want to go beyond the gamification platform. We want to create a tool that fully covers the task of attracting subscribers and leads to the desired offer - turnkey. I've already talked about revising the business model - this is it)